Showing posts with label Camel. Show all posts
Showing posts with label Camel. Show all posts

Sunday, October 30, 2016

Hentai Game Preview: Echidna Wars DX

Monster Girl/Vore fans might remember a game a while back called Millia Wars.  It was a 2D action game where you played a Magical Girl fighting off various ambulatory stomachs, slugs, and (the bit I was interested in) sexy monster girls in the form of lamia, harpy and arachne.

Now it looks like D-Gate/Camel is giving that a touch-up in the form of new artwork, new characters and new monsters and will be releasing it as Echidna Wars DX later this year.



I'm not sure, as I am unfortunately illiterate when it comes to reading Japanese, but I believe this is a collaboration between Camel and Asimofu, with Asimofu providing the new artwork.

When I saw the screenshots on Camel's blog I was originally sceptical.  The new artwork looked a little pixelly compared to the original.  Playing the trial version changed my mind.  The animations of the snake girl are gorgeous.  Not only that, but she has multiple animated grapple attacks and finishing moves as well.  What animation you get depends on how the lamia grabs you and whether the Magical Girl protagonist has any SP left.

Here's a look at some of those moves.

If she grabs you with her hands the magical girl goes in the vagina feet first.


A grab with the tail triggers a steamy bit of making out.


Run out of SP and that hand grab segues to a spot of sexy snake hula dancing with you inside her.


Let the tail grab you at zero SP and the poor magical girl heroine goes in head first for an intensive all over body-rub.


If, after this, the heroine still has some HP left, she will be pulled or spat out for further fun and games.  No HP and - gulp - down deeper she goes.

The new version looks interesting from the trial and I'm really keen to see what new tricks we'll see from the arachne and others when the final game comes out.

Monday, November 17, 2014

Hentai Game Preview: CardQuest2



I spotted a link for this while browsing Camel’s blog on D-Gate (I think Camel is a creator and part of the D-Gate circle, apologies if I get this mixed up).  Camel is known for sexy vore work.  They created the Milia Wars game and also created some additional scenarios for Monster Girl Quest featuring Cecil, a hapless female knight.  

Card Quest was a game they put out a while back.  I liked the quirky mechanics of it.  It was an RPG, but rather than be another JRPG-maker clone they abstracted the exploration aspects of game play away and replaced them with a card mechanic.  Pick one of six cards and it turns over to reveal rooms, monsters or traps.  You keep going until you hit the monster card and then, after beating it, move down to next level.  Every so often there is a boss fight. 


Card Quest varies from the normal games I look at as it has a female protagonist.  It’s also explicitly vore rather than sexy Bad Ends with the occasional vore of games like Monster Girl Quest.  Camel’s Bad Ends are usually hit and miss for me.  I liked the slime girls from the first Card Quest, but the scenes of giant worms, frogs, and disembodied stomachs slurping up girls don’t do anything for me.

Camel does draw some sexy monster girls, though, which means their stuff is always worth a look.
From a brief look at the demo, CardQuest2 looks to be drawing on Japanese mythology.  The main character looks like some kind of female ronin and they buy new items between levels from a kitsune (fox girl).  The random mooks are various spirits.  The first boss I saw was a variation on the Futakuchi-onna, or two-mouthed woman, I think.


The second boss was a frog girl or kappa riding a giant toad.  The Bad End is the toad swallowing the protagonist.  Not really surprising given that this is a vore game.

Neither of those scenes hit the spot for me, but judging by the artwork, the game also has lamia and spider girls (or Jorōgumo, to use the Japanese mythological creature).  I’ll give it a look when it comes out.